QA Testing

  • Performed comprehensive regression testing across multiple game builds to ensure that resolved issues remained fixed and no new bugs were introduced, maintaining overall build stability.

  • Tested UI menus across various screen resolutions and aspect ratios, evaluating font legibility, responsive scaling, input handling (mouse, keyboard, and controller), and logical navigation flows.

  • Created, maintained, and executed detailed test cases to verify the functionality of core game systems such as save/load mechanics, input remapping, AI decision-making, and real-time UI responsiveness.

  • Validated full controller support, including accurate button mapping, haptic (rumble) feedback, and accessibility options to ensure a consistent and inclusive user experience.

  • Ran extensive compatibility testing across diverse PC hardware setups and display configurations to uncover and document performance-related issues, graphical anomalies, and hardware-specific bugs.

User Interface Design & Development

  • Ensured scalability and usability across various screen sizes and devices, optimizing user experience on multiple platforms.

  • Designed and implemented a cohesive Main Menu UI, aligning aesthetics with the overall game style for seamless visual integration.

  • Developed smooth, animated countdown number transitions to enhance the visual fluidity of the user experience.

  • Created and integrated Pause Menu UI interaction, offering intuitive control for players during gameplay.

Game Designer/ QA Tester

Lunar Derby 3000

Tools Used

  • Unreal Engine 5.2 (Blueprints): For implementing AI, Car movement mechanics.

  • 3D Assets (Blender 3D): For creating props such as barricades and car.

  • Chaos Physics (Unreal Engine): For creating destructible environments, terrain deformation, and impact systems.

  • Animation Graphics (Adobe Photoshop): For designing UI Elements and display.

  • Version Control and Profiling Tools (GitHub): For code management and game performance optimization.

As a QA Tester on Lunar Derby 3000, I was responsible for ensuring a high-quality player experience by rigorously testing gameplay systems, UI elements, and platform compatibility, also designed a customizable UI that enhances interaction. Dynamic countdowns and interactive elements were included to improve accessibility. Following best practices , the design optimized the player experience.